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Hoping you never bump into her again for the rest of your life isn’t a great feeling, but the six hours of completely insane contortionist fucking at her weird apartment with three cats is going to be pretty unforgettable. Comments/Enlarge | See all


Here’s the reason why in 10 years time your mobile phone / whole life will be a computer chip in your asshole: so spoiled little goblins like Prajit will only have to fart to tell the internet to change their profile pictures. Comments/Enlarge | See all






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GAMES


TRANSFORMERS
Publisher/Developer: Atari
Platform: PS2
Genre: Stealth action robot


Apart from Megatron being this weird gun thing that didn't really work as a toy, the evil Decepticons were so much better than the mummy's boy Autobots. Bad guys like Starscream (misanthropic, assassin jet) and Soundwave (you could play a tape in his chest), introduced lots of under-educated, TV-weaned children to the concept that good triumphing over bad isn't necessarily the best thing to happen. And why do you think He-Man was such a boring pansy and why was Snake Mountain so much better than Castle Grayskull? Eh? Put down your Nietzsche and answer me bitch!

Because video game companies like to hype their games up like they're as significant to mankind as war, we only got to play this for two days before the PRs snatched it back off us so we didn't really get the chance to get past Level 3. While it looks amazingly lush and the guns sound great, it's a bit too hard to justify the repetition of the gameplay. Ie: Walk through the woods, dodge the lasers, shoot the robots, get the yellow thing, dodge the lasers, shoot the robots, get the blue thing...big whup. Where's the fun? There's no chance to really create havoc or crush humans or be evil and that's what I really wanted from this game. No doubt all of you Transformers t-shirt-wearing bitches will spend hours in front of your screen jerking off to the way that the "transform" noise is the same as the cartoon, but others might find this hard work.



PAC-MAN
Publisher: Namco
Developer: Hippy computer experts in the late 70s
Platform: Plug-in, battery-powered joystick


Try and get past Level Four on Pac Man or Galaxion in any one-hour session and I'll personally give you £50. Old video games are harder than giving up drugs when your dealer text messages you his email address and rings you up three times a day.

SYRUP DAVIES

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